Setting: 15th Century. The principality of Wallachia employs unique processes that serve the dual function of deterring outside invaders as well as entertaining the royalty.
The prince has personally contracted the players to maximize process efficiency, through acquisition and utilization of resources. Among these resources are food, peasants, pikes and Turks. The prince will hold unexpected feasts at random processing sites - the players who can quickly lay out food and the proper atmosphere will receive the prince's utmost admiration. Players who fail will instead feel his piercing disappointment.
Today's snapshot and write-up comes courtesy of Mark Wrynn. Thanks, Mark!
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This is a copy of an article originally published on the old F:AT blog. Read original comments.