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Analysis

186 results - showing 1 - 10
1 2 3 4 5 6 ... »
Ordering
J
Jackwraith
March 25, 2026
The hex people never stop coming and never stop getting stranger (in mechanisms, at least.)
J
Jackwraith
March 18, 2026
The last three expansions, where story really took the reins alongside mechanism.
J
Jackwraith
March 04, 2026
Getting past my general reluctance about dice games, this turned out about as well as well as could be imagined, as long as you're cool with occasi...
J
Jackwraith
February 25, 2026
Nominally the synthesis of the first six games in the GIPF Project, LYNGK is at least the colorful culmination to the picture.
J
Jackwraith
February 18, 2026
Rarely heralded out in the world, but highly respected on BGG, TZAAR might approach the limits of the Project's complexity.
J
Jackwraith
February 11, 2026
Visuals of a puzzle game, but actually a genuinely competitive entry in three whole dimensions.
J
Jackwraith
February 04, 2026
The rest of the Powers That Be and some final thoughts.
J
Jackwraith
January 21, 2026
Usually considered the best of the Project, YINSH is probably the most eye-catching because it seems the least understandable.
J
Jackwraith
January 14, 2026
Often considered among the best of the GIPF Project and the only one known to have organized play, DVONN is a look at what winning does or doesn't ...
J
Jackwraith
January 07, 2026
The most detached of the GIPF series, ZÈRTZ hearkens back to some basic gaming concepts and might be reaching deeper than anyone realizes.
186 results - showing 1 - 10
1 2 3 4 5 6 ... »