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Matt Thrower
February 06, 2012
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Stack of gaming goodnessIt’s that time of year again when I head on over to boardgamegeek and compile the average game ratings of everyone that’s b...
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lewpuls
January 30, 2012
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30-40 years ago many hobby game players looked for gameplay depth (and occasionally narrative depth) in their games. Now most game players don’t lo...
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san il defanso
October 13, 2011
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About a month or so ago, I traded for the very excellent game, Imperial. I’ve played twice now, with another game to come this weekend. So far, I’v...
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Matt Thrower
October 10, 2011
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I’ve done the full circuit in terms of hobby gaming. In addition to all the usual suspects, I’ve also dipped my toes into LARP and, at one point, s...
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mads b.
October 04, 2011
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Games tell stories. They can tell a big story of victory and defeat, of treachery, of despair, or even of how you managed to impress a king a bit m...
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Matt Thrower
October 03, 2011
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A long time ago, after spending countless hours pondering the question of what defines an Ameritrash games and why I chose to pin my colours to tha...
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san il defanso
September 26, 2011
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Why do you keep saying "theme?" I do not think it means what you think it means.
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Sagrilarus
September 26, 2011
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Consider for a moment -- you’re a soldier in a big concrete bunker. Coming up the hill towards you are: a) a group of 20 men with rifles, and b) a...
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Matt Thrower
September 05, 2011
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One of the most vivid memories I have of actual lessons in high school was a series of history classes about the society and economics of pre-indus...
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Matt Thrower
August 29, 2011
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A while back you may recall I did a piece on why I gave up role-playing games. As part of the discussion which that generated, people started throw...