I'm on a real keyboard now so I'll go into a little more detail.
First -- Heroscape may be cheaper now than it has ever been, save for a few of the expansions. If you're willing to purchase used you can get starter sets for $70 and a LOT of the expansions for about forty cents on the dollar of their original purchase price. There's a lot of Heroscape out there if you're interested. I've had several parents contact me in the last year asking how to get it, and I've been able to find eBay and one local deal that were kick-ass for about $100.
For those of you whining about setup time -- quit being so damn picky. One guy can set up a basic board in about five minutes. Throw something together and play. The myth of "it takes forever to set up" is BS. Four guys can put together a decent map in about a minute.
Army building is simple too, either give people a point total or just wing it and come up with something you like. Play all-reptiles or all-Romans or something. Just go. And it doesn't really matter all the much if the armies are unbalanced, because you just work that in. If someone's getting slaughtered you give them reinforcements from their side of the board or give them a few extra hit points.
One guy overpowered . . . it's kind of like Magic. Sometimes you just need to figure out how to crack a particular egg. I'll tell you what, at tournaments I love to play big Sgt Drake Alexander, and my opponents love it because they get to score so many points when they hit him. I have a blast going in head-first, they have a blast beating him up.
Don't like the theme . . . well, the game has 31 themes so I'll grant you that you'll almost assuredly not like one of them. Goddamned samurais. They always show up and ruin things!
Not very deep . . . Ho boy! There can be some serious shit going on on the board. It all depends on how you want to play.
But I'll tell you what, the reason I absolutely still endorse Heroscape over all other games is this -- it's just fun to uncork with. You can play it with kids (who enjoy it on three or four different levels) or with your buds, who can drink beer and throw pretzels at each other when things don't go their way. It's just an over-the-top kind of play where can you put on stupid accents and scream and yell and cut deals and backstab and just have a grand old time. A dynamite team game as well, where you can have three on each side of the field rushing into the center to attack each other.
I'll link my ancient article on a session --
therewillbe.games/blogs-by-members/803-h...d-steel-and-cleavage
but there's been five or six on the site. It's well worth your time to find and read them. I bumped into a couple when I googled mine. Part of the reason I love the game is embodied in the approach of that article, which is about as sober as a leprechaun on March 18th. Just let loose and let whatever your army is carry you away.
I'm of the opinion that this game will get reprinted in some form or another. I think it would be up for it already were it not for Hasbro camping on the existing IP such as it is. If Heroscape 2.0 went up for Kickstarter I'd wager it could set a record for funding. There's still a lot you could do with the game.
One of the best times I've ever had was playing in a Herpescape tournament a friend had at his house with a small group he invited. It was a round robin affair and we each played 5 matches or so. It was years ago now but, man, that was a good day.
One of my best gaming experiences ever was an evening when my wife and daughter were gone, and my buddy Kyle showed up with his son to play. Me and my three boys, him and his one. We played (this is with young kids mind you) until 1am, which was about four hours past bedtime. The boys still remind me of that night and how damn good a time it was.