A friendly Wizard has joined your forces. As long as his Tower stands, you and your friends have access to powerful magic spells.
And you’ll need them. The Monsters have returned stronger, faster, smarter and with new abilities to threaten the Castle. You’ll fight magical Imps, evasive flying creatures, and more. Make your stand against six new, dangerous Mega Boss Monsters, including the Dragon and Necromancer. Use fire to attack the Monsters, but beware, your Walls and Towers can be burned down as well!
The Wizard’s Tower adds new Monsters, cards, and game mechanics to take the original game to a whole new level. Easily integrated into the core game, The Wizard’s Tower builds on the familiar aspects of Castle Panic while adding new choices and challenges