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City of Remnants

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City of Remnants

Game Information

MSRP $
64.95
Plaid Hat Games

A City Built By War! Hot rain falls down upon a cold, rotting city. Here the Yugai, a species of militant humanoids, leave the survivors of the worlds they have ransacked and destroyed. It is a prison and a work camp, a place for those who lived through Yugai invasions to eke out their remaining existence as slaves. This is Gatorum, the City of Remnants!

In City of Remnants, players take on the roles of gang leaders, each one with their own unique qualities and motivations. Wage open war on the streets of Gatorum. Develop your territory with various criminal establishments. Buy illegal weapons and tech on the black market. Hire the finest killers, thieves, and scammers money can buy. Avoid gaining the attention of Yugai security forces. Players struggle to control the city, but only the victor can decide the city's future! City of Remnants combines strong resource management, auction, and conversion mechanics with spatial tactics, assymetric player powers, area control and direct conflict. A variety of tools, different every game, are at your disposal to build up your gang and claim the city for yourself.

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User reviews

3 reviews

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Rating 
 
3.0
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Rating 
 
4.0
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Rating 
 
3.0
Isaac Vega's first design. Neat mix of deckbuilding-with-a-purpose and area control.
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(Updated: April 29, 2019)
Rating 
 
2.0
I read a review of this that sounded good and was able to secure a copy. It’s an odd little beast, with a bit of a kitchen sink approach: area control, auctions, combat, resources, deck-building — kind of surprised you don’t have to place workers or draft opening hands. It all combines to make a sloppy, drunken, slugfest of a game. Even the theme wants to punch you: it starts off talking about the Yugai, galactic conquerors, but then tells you where you fit: you’re refugees who’ve already been conquered, fighting for scraps in Yugai controlled slums. I’m not sure how essential this is compared to, say, Nexus Ops or Neuroshima Hex, both of which are similar in feel and both of which deserve to be played more often. I’d like to give it another shot, but no one else was too crazy about it.
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