All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore.
- Board Games
- Dungeons & Dragons: Dungeon Master's Guide 5th edition
Dungeons & Dragons: Dungeon Master's Guide 5th edition
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Wizards of the Coast
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