The Menace Among Us
Game Information
Game Name
Publisher
Designer
Smirk and Dagger Games
A thrilling semi-cooperative game of intrigue and survival in deep space.
Adrift and powerless, your crippled vessel is bleeding oxygen. You must work together to restore power before the air runs out… but hidden among you, as loyal friends and crew members, are impostors who continue to sabotage the ship. Their only goal is to avoid detection and kill the crew, by force or by asphyxiation.
Can you identify them in time and eliminate the threat? Or will succumb to The Menace Among Us?
Discuss this article
Log in to commentShellhead wrote: Looks like BSG with the serial number filed off.
Not a bad thing if it can distill the traitor mechanic versus the group survival game into something fun. Dark Moon (I think that was the title) did a decent job because BSG, as cool as it was, was a brutal chore to set up, explain, and play IMHO.
These types of games often need very specific player numbers for the traitor mechanic to work well. The crossroads games were pretty nice as well, so long as everyone understood the need to play mean and selfish if necessary (I've played with folks who would move the robber in catan to as neutral a space as possible to inconvenience no one!).
I am working on a game Among us. it's nice. Who wants to try it with me
Shellhead wrote: Looks like BSG with the serial number filed off.
Any game is another game with the serial number filed off.
Might as well stop making games, folks, it's all been done before and people around here only want to clutch to their old, outdated, clunky shit.
If there's any game that could stand to have its serial numbers filed off, it's BSG. Its original context is completely lost to pop culture, even though it did implement that particular license really well.
That said, the game had a very specific setup that worked (five players, no expansions, people experienced enough to know the rules but not so experienced that everyone has optimized how to win). Outside of those narrow circumstances I think it could get pretty rough.
That said, the game had a very specific setup that worked (five players, no expansions, people experienced enough to know the rules but not so experienced that everyone has optimized how to win). Outside of those narrow circumstances I think it could get pretty rough.