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Kevin Klemme
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Mycelia Board Game Review

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River Wild Board Game Review

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Outback Crossing Review

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Tabletop game reviews enjoyed lately thread

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24 Jun 2022 11:19 - 24 Jun 2022 11:20 #333887 by Ah_Pook

hotseatgames wrote: If that was enough, I'd already have bought it, as I know Justin Gary.


I mean to be fair I didn't buy it either, because he got a copy and is also the only person I know who would play it with me :laugh: it's worth a try though, if the opportunity presents itself
Last edit: 24 Jun 2022 11:20 by Ah_Pook.
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24 Jun 2022 11:24 #333888 by stormseeker75

hotseatgames wrote: Charlie’s Ascension Tactics review had my finger hovering over the Buy button but I resisted. I don’t think I have the right opponent for it. I’d love to play that one.


I have a Kickstarter copy I'd be willing to sell. Unplayed. I opened it and poked around but I doubt this is my jam. I don't like scenario-based games at all. Shoot me an email if you're interested. Username at gmail.

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24 Jun 2022 11:25 #333889 by hotseatgames
No thanks, as it's not the money that is preventing me from buying. It's the "I've got too many games already" problem.

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24 Jun 2022 13:27 #333890 by stormseeker75
Well then one more shouldn't be too much of a problem, right? I'll offer this to any F:ATties that may be interested.

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24 Jun 2022 16:04 #333892 by Ah_Pook

stormseeker75 wrote: Well then one more shouldn't be too much of a problem, right? .


Bulletproof logic
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28 Jun 2022 13:27 - 28 Jun 2022 13:34 #333947 by Gary Sax
spacebiff.com/2022/06/27/stonewall-uprising/

I think this is Dan Thurot in his best mode, a review where he can work through the mechanisms, the play, and their meaning and suitability. Not just off on a tangent.
Last edit: 28 Jun 2022 13:34 by Gary Sax.
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23 Aug 2022 07:13 #335199 by Gary Sax
spacebiff.com/2022/08/22/circadians-chaos-order/

This game looks like the sort of extremely stupid and obtuse shit I would enjoy.
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23 Aug 2022 08:01 #335200 by stormseeker75
That looks ambitious, meaning I am intimidated by all the bits.

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03 Nov 2022 09:13 #336595 by Gary Sax
playerelimination.com/2022/11/03/tauceti...on-expansion-review/

I liked charlest's new review of the Sidereal expansion. The beautiful shelf toad dilemma.
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28 Apr 2023 09:51 - 28 Apr 2023 10:05 #339126 by sornars
spacebiff.com/2023/04/27/this-trick-taking-life-1/

It's kind of light on it's own but I'm excited to see where Dan takes us with this series.
Last edit: 28 Apr 2023 10:05 by sornars.
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29 Apr 2023 20:28 #339142 by Sagrilarus

sornars wrote: spacebiff.com/2023/04/27/this-trick-taking-life-1/

It's kind of light on it's own but I'm excited to see where Dan takes us with this series.


So presumably the four games he chose to mention in his introduction are newer? I haven't heard of any of them.

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29 Apr 2023 22:53 #339144 by Jackwraith
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02 May 2023 09:55 #339180 by Shellhead
Though not actually a game review, I enjoyed reading Charlie Theel's latest post at Player Elimination, regarding the elusive nature of fun in board games:

playerelimination.com/2023/05/02/the-hard-problem/

Because of the (past) existence of Fortress: Ameritrash, and because of the euro bias of BoardGameGeek, it is easy to observe that different players will enjoy different kinds of games, and different aspects within games. For example, I enjoy games with a lot of player interaction, but perhaps a socially awkward or neurodivergent player might prefer a game with minimal or non-existent interaction with the other players, especially if the complexity of the game left players mostly silent while they run numbers in their heads.

Certain player might possess skills that give them an advantage in specific types of games, like physical dexterity in flicking games, or social skills in games that feature negotiation. Other players might prefer games with a large element of chance, which tends to erase differences in aptitudes or skill levels.

Even so, it might be possible to analyze specific games, especially in comparison with similar games, in order to isolate specific aspects that make that game more enjoyable than most. One of my current favorite games, Marvel Champions, offers multiple points of attraction, such that different players seem to enjoy different things about the game. It's a cooperative game that also smoothly scales down to one player, so it works well both for solitary gamers and social gamers. The prebuilt decks are good enough for the basic level of play, but there is also an expert level of play that requires players to modify their decks for more efficiency and powerful card combos. Then there is the appealing Marvel license, carefully calibrated to win over fans of both the comics and the movies, with game mechanics that nicely translate the characters into the game. At the heart of the game is an efficiency puzzle that I suspect appeals to all MC players: the ongoing choice of which cards to play and which cards to discard to pay for the played cards.
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09 May 2023 06:30 - 09 May 2023 06:37 #339280 by sornars
Another solid review from Charlie: playerelimination.com/2023/05/08/everyon...ney-animated-review/

I've always considered Prospero Hall releases to be like popcorn - fun, insubstantial and not a replacement for a full meal. I'm not alone in that observation but placing their output in a wider cultural context around our collective desire for familiarity was a nice touch.
Last edit: 09 May 2023 06:37 by sornars.
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