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Players that just walked away
I've been in games where someone loses their temper and stomps off. It's nothing to be proud of if you've done it, but it happens. Or the 90-minute game turns into hour 3, and someone has other commitments that can't wait. These were different.
I got into a game of El Grande at Origins, with a couple of friends and a couple of strangers. Five players, yay! So after round three scoring, one of the strangers says, "Well, doesn't look like I can win this. Bye," then gets up and walks away. The rest of us were dumbfounded. Like I said, I've seen people lose their shit and stomp off in a huff, but never just up and leave. We didn't think we could go on with four, so we were done.
Another stoppage was at the local gaming club. We were playing Dominant Species with a new (to Dominant Species) player. We were about two turns from the end, and the new player just says, "Well, that 18xx game is opening up, and I'm not having as much fun as I thought, so I'm going over there." And she leaves for 18xx. Luckily the rest of us were good friends, so figuring out her best moves didn't devolve into "Dominant Species - Now Played Above the Board."
The DS player, I sort of get. It was still a shit move; she should have warned us up front that an 18xx game would trump anything else she was doing. Personally I think you're committed to finishing a game once you started (barring everyone agreeing that the game sucks or if Real Life happens), but I can see that. The El Grande guy walking away was totally inexcusable.
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About halfway through she just got up and left. Didn’t say anything, just walked away.
It took us a little bit to realize she was gone, that she hadn’t just went for snacks or to the bathroom, but actually left.
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I wonder if games with robot players like that Viscount one last week would allow for fairly seamless player removal (or conversely, have a player join late and take over from an AI). Might not be an optimal experience, but could at least salvage the game for everyone else.
I'm not sure which is better, have a discontented player bail or just be nasty for the rest of the game making random or even malicious moves. Or even worse, ACT grumpy so the other players go easy on them, but then win in the end. My sister is a master of this tactic

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- Sagrilarus
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I would have followed that El Grande guy to the next table he sat down to and ask him about it, around the middle of turn 1.
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I don't game enough with other people to see this happen. We've definitely cut games short that weren't fun, but it was a team decision.
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- hotseatgames
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I was having a large game day with two tables going. I was in a Nemesis game, and Spartacus was about to start at the other table. My Nemesis character got killed, so I was like "I'm out" and left the table to go play Spartacus. One of the Nemesis players got pissed that I left, because he expected me to run the fucking thing for them, it being my game. They knew how to carry on, so fuck that. I don't regret it.
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I give her credit for seeing she wasn't going to have fun and getting out at the last minute, but she shouldn't have been mad at me for going through with the game. I mean cmon it's Acquire.
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About ten years ago I had brought Jungle Speed to a family gathering and was playing it with a bunch of relatives. My brother managed to empty his draw pile, which means the next time someone else mis-grabs the totem, he wins. I and another relative were pretty close, though. The problematic cousin noticed that he had a big draw pile and was unlikely to come back, so he purposefully misgrabbed the totem, throwing the game to my brother. Then he was shocked when I didn't deal him in for the next round.
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Some of my friends have been playing cards or boardgames online during this pandemic, and they complain that some people ghost a game if it looks like they might lose. They don't even quit the game, they just stop paying attention to it. This kind of behavior doesn't sound directly related to the pandemic, so I suspect it was already happening pre-pandemic and has just become more obvious now that more people are playing online. Maybe the online mid-game ghosting made it seem more acceptable to do in face-to-face gaming.
At any rate, it's a shitty way to treat people and deserves only scorn.
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ubarose wrote: I've left games when the behavior at the table or the environment in general has made me feel anxious or unsafe. I know I've given the impression of being an irrational bitch, but when that fight or flight instinct kicks in, I gotta get out.
Yeah, this is definitely a situation to make sure to do a little self-reflection about the table enviro, just in case.
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Gary Sax wrote:
ubarose wrote: I've left games when the behavior at the table or the environment in general has made me feel anxious or unsafe. I know I've given the impression of being an irrational bitch, but when that fight or flight instinct kicks in, I gotta get out.
Yeah, this is definitely a situation to make sure to do a little self-reflection about the table enviro, just in case.
I've been puzzling over your reply for a while, but still don't quite know what it is you are saying. Can you please clarify a bit?
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