- Posts: 10755
- Thank you received: 5170
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Opinions Needed (No shortage of those here...)
- SuperflyPete
-
Topic Author
- Offline
- Salty AF
-
- SMH
OK, I've got 9 tiles (8 shown, the one of screen is completely devoid of any features) here for Strange Aeons (or CBT if you assume the trees are 200 feet tall and you don't include the graveyard) and as you can see, a couple of tiles are devoid of anything.
One is getting the large Pegasus Gothic Ruins model...
and the rest are pretty much done. The graveyard needs final assembly and I'm going to flock it with burnt grass, as well as adding some tall grass around the edges to give it a more decrepit look. This includes a rust paintjob on the iron fence surrounding it.
So, here's the opinion I need:
What else should I put on there? I have material to make more bushes if I wish, but I'm out of road tape. The whole idea of this is that it can be configured in various ways using 4 tiles, 6 tiles, 8 tiles, or 9, depending on the scenario. So, what should the blank have? Should I leave it blank and just add the Pegasus ruins as a set piece rather than a permanent addition to the tile? Should I make some foam low fences? Hedges?
Or is it enough as is?
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
luckyb0y wrote: A water feature? Small pond or stream with detachable bridge. Tthe whole thing doesn't even need to be fixed to any of the tiles so you can move it around.
This is a good one. The thing I find useful for minis gaming are "navigable but dangerous obstructions"--some way to give cover but that discourages turtling. When I played WW III micro armor, one of my favorites was a refinery w/storage area. It provided lots of areas to hide infantry as well as enough to navigate vehicles and even plant vehicle-based ambushes, but you couldn't just stay parked and hidden in there because a well-placed arty barrage would (no "could" our my world when it came to turtles

I know you have a huge terrain feature with that gothic building, but what about something that breaks up mass-bloc charges and provides some sort of terrain hazzard? Quicksand? Promethium tanks? Sewer outlets [with grates and maybe some blow'd-up-able off-gassing]? I dunno your game systems, but there's gotta be something like that.
Please Log in or Create an account to join the conversation.
Ok, honestly, I wish I could do this stuff. Looks great.
Please Log in or Create an account to join the conversation.
- SuperflyPete
-
Topic Author
- Offline
- Salty AF
-
- SMH
- Posts: 10755
- Thank you received: 5170
Carmen: You will see this on Saturday.
Please Log in or Create an account to join the conversation.
- Posts: 1728
- Thank you received: 771
Please Log in or Create an account to join the conversation.
- SuperflyPete
-
Topic Author
- Offline
- Salty AF
-
- SMH
- Posts: 10755
- Thank you received: 5170
Bridge is done, as is the water underneath (which turned out brill!!) which is a quickset polymerized, catalyzed RTV material for mold making that I mixed with Carribean Blue apple barrel. I made it too thick and had to slice the top off, as it rests, it's now about 1/4 or 3/16 thick.
The boulder tile is done, drilled holes out of the rocks and in matching spots in the tile for mounting...a little 5K pound epoxy later and those rocks aren't ever coming off.
Also finished the ruins tile and sealed up 3 other tiles, which are now 100% done. Problem I have now is that mamasan isn't keen on going to the hardware store for me, and I'm out of matte sealer, so I can't go much further until I can get to the store. Ugh. Motion sickness sucks.
Please Log in or Create an account to join the conversation.
- SuperflyPete
-
Topic Author
- Offline
- Salty AF
-
- SMH
- Posts: 10755
- Thank you received: 5170
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
- SuperflyPete
-
Topic Author
- Offline
- Salty AF
-
- SMH
- Posts: 10755
- Thank you received: 5170
I am going to beat the fence up. I'm going to paint it rusty and snip out some bits as well. I should've done that to begin with, but I wanted all of the flocking that inadvertantly got stuck to the fence to act as "rust scale" after I painted it.
Yeah, that bridge...I was thinking of staining (Polyshades) but I was considering leaving it pine and simply sealing it with matte spray.
Please Log in or Create an account to join the conversation.
- SuperflyPete
-
Topic Author
- Offline
- Salty AF
-
- SMH
- Posts: 10755
- Thank you received: 5170
Please Log in or Create an account to join the conversation.
- SuperflyPete
-
Topic Author
- Offline
- Salty AF
-
- SMH
- Posts: 10755
- Thank you received: 5170
Please Log in or Create an account to join the conversation.