- Posts: 2181
- Thank you received: 1688
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Loop Hero
- Disgustipater
-
- Offline
- D8
-
- Dapper Deep One
Please Log in or Create an account to join the conversation.
- hotseatgames
-
- Offline
- D12
-
- Posts: 7332
- Thank you received: 6652
Please Log in or Create an account to join the conversation.
- Posts: 12771
- Thank you received: 8486
Please Log in or Create an account to join the conversation.
- hotseatgames
-
- Offline
- D12
-
- Posts: 7332
- Thank you received: 6652
Please Log in or Create an account to join the conversation.
What I'm unclear about is just how the boss bar advances. Is each card a set value, are some worth more than others, does it just progress faster the higher loop you are on, etc. I'm sure i could count cards on a few runs and figure it out but that would spoil the suspense

Please Log in or Create an account to join the conversation.
- hotseatgames
-
- Offline
- D12
-
- Posts: 7332
- Thank you received: 6652
Please Log in or Create an account to join the conversation.
I feel like just as the Battlefield is a bit of a non-combo with the Rogue, the Outpost is good with him because you don't get the items up front anyway- you still seem to get the trophies when helped by the guys. That's one of the few "eureka" moments I've had, which have been few and far between.
Please Log in or Create an account to join the conversation.
I can see now why so many roguelikes have a platforming or tactical element to keep you engaged. Here i could almost leave the game on autopilot if i could set up a few basic instructions for equipment upgrades (favor vamp and counter, for example) and the tiles would just place themselves since it seems like there is a pretty obvious optimal pattern (rocks/mountains in clusters, meadows on the periphery, desert anyplace???).
After a few level 2 boss wins and some tools back at camp i dont feel like things turn south quite as quickly so my panic is fading. Still, it is an interesting game, if some of the more advanced cards had more favorable use (storm temple seems to hit me more than anything!).
Please Log in or Create an account to join the conversation.
- Disgustipater
-
- Offline
- D8
-
- Dapper Deep One
- Posts: 2181
- Thank you received: 1688
I watched a Youtube video on how crafting works, since it isn’t explained at all, and the guy had a massive camp and dozens of duplicate items in his supply, and my interest kind of withered. There is just too much resource grinding involved, which I do not find fun at all. Maybe I’ll just go back to playing the original Rogue for a while.
Please Log in or Create an account to join the conversation.
- hotseatgames
-
- Offline
- D12
-
- Posts: 7332
- Thank you received: 6652
That said, I definitely got my money's worth already, even if I never play it again. Which I will, because I can't get that soundtrack out of my head. It's probably the best part of the game.
Please Log in or Create an account to join the conversation.
Struggling with the necro. I clearly have crowd control issues with him, at least early in before he can summon 3-4 skelies quickly. So no vamp manors because those are devastating early on. But the necro rocks the forest village since it doesn't seem like the wood man counter hits him. Wood villages are painful for the fighter and rogue but a breeze for the necro.
Not sure who the desert helps, I think the rogue since it just amplifies their first strike kill chances.
I still don't know how to farm specific rare resources (I'm up to like 10 different orbs to collect) or boost the tools I can equip since the upgrade path is a bit vague (ok, VERY vague). Having an upgraded crossbow tower is nice though since it can reach out 2 spaces either side (so far).
Are folks sticking to the vampire manor? It takes forever to mature but the healing boost once it does is nice. Still not played much with swamps, but I think the necro might do well there as well since he doesn't rely much on healing powers. Anyone got the river yet? That and the bridge are all I have left to unlock I think, Mayne 5he alchemist as well. Lumberjack doesn't seem very useful. The gym might be nice, if I knew what it was upgrading. Potion hut is still the best for me since 7 7% potions equals almost 50% extra HP if I can save them for the boss.
Please Log in or Create an account to join the conversation.
- hotseatgames
-
- Offline
- D12
-
- Posts: 7332
- Thank you received: 6652
You are correct, the desert helps the Rogue.
Please Log in or Create an account to join the conversation.