Quin is a quantum burst of new gameplay mechanics and fast, unpredictable moves. This is sci-fi in a 1v1 setting, where your tactics are only as good as your poker face. Snap your pieces to the magnetic game board and keep them hidden from your rival as you advance on center. The average game runs about 15 minutes, so Quin is perfect for break rooms and classrooms, but the epic replayability will keep you coming back. Precise, minimalist and artistic, Quin is a showpiece for the family room – a good time for game night with your buddies – or just the thing to pass the months waiting for rescue on an interstellar shuttle in zero gravity.
It’s only 5 turns from the start to get your Light to the center for a win, but you won’t take the same route twice. Shadows patrol, and they’re far too fast, so you’ll need cunning to get past. Swap places with Memory, move them backward with Time, or turn your Totem to resurrect a lost piece – each of the 8 types of pieces has unique Powers to master. But Quin doesn’t reward you for thinking like a computer. Here, flexibility and knowing your rival take center stage, and big gambles can lead to big wins. Sneak across the finish with Reflectors, or power up a field of Voids with a Gravity screen defense. Win or lose, in Quin your choices determine your fate.
This is a passion project, by the creative duo at Arch & Gravity Publishing. With decades of experience in branding and entertainment, we’ve brought Quin to a state of thoroughly tested, perfected gameplay in 2020 that few indies can claim at launch. Because anything that is worth doing, is worth doing with epic, unforgettable style.
Customize your lineup by Cloning the piece you like best. Invent new formations at the start of every round. Bring in Reinforcements when you’re ready, or take a risk and keep your Light off the board entirely, putting everything you’ve got into catching your rival on the run. Quin masters are adaptive, quick on their feet, ready to take a chance when the opening comes. Race across the Iris with your Shadows, swap your Light forward with a Memory rush, and before they see you coming, you’ll be in striking distance.