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What VIDEO GAME(s) have you been playing?
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- Virabhadra
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- D6
- Too Many Projects
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- hotseatgames
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- D12
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I will probably mess around a bit with my Druid until the "season" starts on July 20 so I can see what that's all about. As I understand it, if you do a seasonal character, it disappears at the end of the season. I don't really get the appeal of that but maybe there is something I'm missing.
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- hotseatgames
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It was so bad, the devs came out and mea culpa'd. There's a workaround to do Steam matchmaking only. But, Crime Spree isn't working, you still can't invite players off your Steam list, and there's horror stories of people losing their entire save file due to corruption. So, I uninstalled it and waited for news. They're still working on updates, but I'm not holding out hope at this point. People have ranted to the devs to make Epic MM optional, and restore functionality to Steam MM, but nothing's been done at this point. I reinstalled it recently, simply because I paid for the last DLC Heist, Crude Awakening. It's blast, but my enjoyment is tempered with the fact that I no longer look forward to playing the game anymore. The fuck up was that bad.
Now, I've purchased some new games and reloaded old ones. Started playing Raid: WWII once again since Starbreeze is updating it on the regular and made some substantive updates. Player count is extremely low, but I do have Steam friends who play and drop ins are always welcome.
Another game I got back into was Depth. I hadn't played it in nearly 5 years due to the fact I just got so frustrated playing when there was no skill based match making. It was downright toxic, with me writing down a list of users who were tryhards and ruining the experience. If they showed up in the lobby, I disconnected. Now, since the game is sunsetted, I've gotten back into it. And forgot how fun it actually was. Granted, there will be no new updates, and the publishers have a bad track record on their games, I'll still play it. Again, I have Steam friends who play and who aren't assholes.
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Gary Sax wrote: Why would the cheating be so much worse for Epic? Does Steam do a lot of client-level cheating prevention?
Well, Payday 2 does not use VAC. Otherwise, that would be nipped in the bud. When a cheater enters, the word CHEATER appears over their head. It's mainly because people who unlock DLC without paying for them. It's Starbreeze stopgap measure. The program automatically kicks cheaters if using an illegal mod or something that breaks the game. However, the only way to never to play with them again is to ban them individually on your account if you're the host. That's it. Oh, and you can only ban players who are in the heist with you, not anywhere else.
However, there's also word of false positives. Ex: Marioinatophat is a Payday 2 partner, but there was instances of people bashing him for being a cheater because the UD 237 fucked things up. However, the vast majority of cheaters I saw were from the Epic side. I have no idea if they've fixed it or not.
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- san il defanso
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- D10
- ENDUT! HOCH HECH!
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dysjunct wrote: Picked up HADES on sale and am so far not particularly impressed. It's pretty but kind of twitchy, and WASD plus mouse seems nonoptimal. Not sure what to make of the various upgrades. I'll stick with JUPITER HELL for now.
I put in over 100 hours on Hades, but if I had to do it with WASD controls I definitely would have bounced off of it. It was on constant rotation in our Switch for a good six months though, both with me and with my kids. They still dust it off now and then, though I'm mostly done with it.
For whatever reason, perhaps in a fit of ADHD madness, I decided to see if I can get into Morrowind. Having played a fair bit of Skyrim, and a little bit of Oblivion, I consider myself an Elder Scrolls liker more than a fan. That said, Morrowind might make a believer out of me. I feel like I'm spending more time interacting with NPCs rather than exploration. It also forces me to engage with the physicality of the world a lot more than its two sequels. By that I mean that I need to actually read signs, consult a map, and get directions to go where I need to go. I also need to figure out how to get there. The slow stamina regeneration is a pain, but it really does end up feeling more immersive.
I mean I'm only like 5-10 hours in, I might wake up tomorrow and decide I'm never playing again. But I can absolutely see why the game has stuck with people twenty years later, and why someone would much prefer it to Oblivion or Skyrim.
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My wife is even more happy. We bought the pass that gets you access to the online NES collection, so she’s playing Super Mario Bros. 3 for the first time in decades. She remembers all the secret paths and hidden boxes and warns me about Thwomps off screen.
It absolutely holds up, but there are these odd things that stick out to me years later. The levels are incredibly short. Most shouldn’t take more than a minute if you are pushing right. You can also skip a huge amount of gameplay through the secret paths. My wife is hitting all of the skips because she learned them the hard way over a summer of grinding, but I actually want to play the game.
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- Disgustipater
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- D8
- Dapper Deep One
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Also, SMB3 is top shelf.
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- san il defanso
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Gary Sax wrote: One thing to do that takes away some annoyance is just train up your running/endurance (I think athletics?) by rubber banding a controller or modding. It's going to happen anyway as you play.
Yeah, I'm hopping pretty near everywhere, and running when I'm not. It would be an Elder Scrolls game if you didn't do some stupid thing to level up your movement.
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- hotseatgames
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- D12
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san il defanso wrote:
For whatever reason, perhaps in a fit of ADHD madness, I decided to see if I can get into Morrowind.
Morrowind is awesome. Assuming you are playing on PC, there is a mod that simply removes the flying enemies (cliff racers?). They suck and are annoying. You will only be making yourself happier.
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- san il defanso
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Truly, I can burn hours in Morrowind more than just about any other open world RPG I've ever played. There's just something that works about the game, even with its considerable jank, which was even a little much for 2002.
I've actually been thinking a lot about why this game is hitting my Q-zone more than Oblivion or Skyrim. It's surprisingly hard to qualify, but I think it has something to do with the quests feeling like they come from NPCs, rather than just feeling like content to be consumed. I don't want to be too hard on Skyrim, which I've always enjoyed, but there's a lot more character in Morrowind, that's for sure.
In other words, 20-year-old game that everyone likes is, in fact, really good.
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